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Public Transportation to Artec Studio in Monterrey The L1 is the last Metrorrey that goes to Artec Studio in Monterrey.
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Software - 3D Studio and Alias Power Animator EDUCATION Sunnyvale, CA.,- May 1993 - June 1995 (Two Years and two months)ĭesigning and teaching classes in Computer Modeling and Computer Animation Sales presentation and demonstration, support, and training for all Alias/Wavefront 3D software products. Mountain View, CA.,- January 1995 - January 1997 (Two Years) Modeling, Surfacing, Rigging, Lighting, and Rendering.
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General CG work on television commercials for Mars/M&M’s, Burger King, Pac Bell, and others. January 1997 - December 1998 (Two Years)
Artec studio to mudbox how to#
How to Train your Dragon 2 (2014) - ModelerĬG Artist, Will Vinton Studios (now Laika) Megamind: The Button of Doom (2010) - Modeler Modeler on several Dreamworks films, including Madagascar 2, How to Train Your Dragon 2, and others. Responsible for bidding and scheduling production work for several films.
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Management of a team of artists, size between 5 and 10 people Modeling characters props and environments Responsible for creating tools for Maya using MEL script. Worked on several films, including Shrek, Shrek 2, Shrek 3, and Megamind. Modeling Supervisor, Dreamworks Animation Modeling and Texturing and Rigging of characters for iPad application March 2013 - May 2013ģD Modeling characters for iPad applications. Modeling and Texturing and Rigging of 3D characters for Unity 3D.ĬG Artist - iPad Application development, ToyTalk Experience with C# scripting for Unity 3D. Instructor of 3D modeling in Autodesk Mayaĭeveloped 3D character assets for Unity 3D. September 2013 – November 2013 (3 months) Instructor at Ex'pression College, 3D Modeling Modeling and rigging of various creatures and environments
Artec studio to mudbox tv#
Maya modeling and rigging for TV show COSMOS. Maya/Artec Studio/Meshlab/Meshmixer/3D Systems Tool Suite. Operation and maintenance of 3DSystems jetPro 660 3D printer. Operator of high end 3D structured light scanners.įully trained on the operation and maintenance of Artec Structured Light scanning cameras Teaching and tutoring for Maya and Unity 3D Tutoring and support for students using Autodesk Maya and Unity 3D. Maya/Photoshop/Google proprietary 3D scan software Worked with engineers to devise automatic shader assignment for 3D scan data Modeling and Texturing of objects for webĪided and assisted in creation of pipeline to process 3D scan data Blumenkranz - time salaried employee with benefits
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Artec studio to mudbox manuals#
Wrote technical manuals and instructed users of Artec 3D scanning camerasģD Modeling Specialist - Adecco at Google Modeling and Texturing and Rendering Photoreal furniture and environments
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Senior Creative - 3D modeling and 3D scanning.įull time salaried employee with benefits Maya/ZBrush/Unity 3D/MotionBuilder/Substance Designer/Photoshop Modeling and Texturing realistic human avatars for Unity 3DĮditing and cleanup of motion capture dataĭesign and creation of VR environments for Unity 3D Senior Creative - 3D modeling and 3D scanningįull time salaried employee with benefits. Modeling and Texturing stylized characters for Unity 3D